Child Steps is a online game about climbing. That is, in fact, a ridiculous idea.
Earlier than we get to the sport’s protagonist, an grownup toddler in a skinny onesie, or its unserious facet characters and nonsensical narrative, now we have to acknowledge the absurdity at its very core. Leisurely strolling round in nature is probably essentially the most natural, least technological exercise an individual can have interaction in, and the will to digitize this expertise, recreating it for consumption from the butt-shaped cushions of your sofa, is foolish. It’s such a patently Recreation Developer™ impulse that, really, I discover it lovely. Very similar to the remainder of Child Steps.
Child Steps is a strolling simulator from a trio of veteran recreation builders: Dance Central creator Maxi Boch, Ape Out developer Gabe Cuzzillo, and Bennett Foddy of QWOP and Getting Over It fame. It’s heading to PC and PlayStation 5 this 12 months, and since its announcement video dropped in June 2023, it’s been a hotly anticipated curio for followers of annoyingly exact traversal mechanics and offbeat indie shit. It’s a bigger viewers than you would possibly suppose.
I performed about 45 minutes of Child Steps at GDC 2025 whereas Boch, Cuzzillo and Foddy regarded on and intermittently advised me how good I used to be at strolling. The sport stars Nate, an unemployed grownup dude who lives in his dad and mom’ basement, as he explores an arid mountain panorama one shaky, not sure step at a time. Maneuvering his physique within the correct means is the principle objective, and it’s a tough one. Utilizing a gamepad, you management Nate’s legs individually, one per set off, and his limbs are extremely delicate to small modifications in button despair. Pull a set off tight to carry and bend certainly one of his knees, and launch it little by little to swing out his decrease leg and place his foot exactly the place it must be. Press ahead with the left stick to offer Nate simply the correct amount of momentum, get your set off rhythm proper, and all of a sudden, hey, you’re strolling right here.
It sounds simpler than it’s. Due to the sport’s extremely exact mechanics, Nate falls over simply, faceplanting within the grime and tumbling backward over rocky slopes like a ragdoll, masking his gray onesie in mud and sweat. This identical precision additionally makes Nate shockingly sturdy at occasions, like when he pulls his complete physique onto a ledge with a single step, ending in a wonderfully balanced flamingo stance. There’s room within the controls for each mastery and mayhem, and by the point I put down the gamepad, I used to be strolling Nate round with all of the grace of a wonderfully satisfactory five-year-old. I used to be happy with this accomplishment, too, rattling it.
Actually putting one foot in entrance of the opposite requires a lot focus within the recreation’s first couple of minutes that it’s straightforward to disregard Nate’s environment, however as strolling turns into simpler, you’re lastly ready to go searching and ask, “What the hell am I doing right here?” The primary two chapters of Child Steps are set on a mountainside dotted with craggy rocks, patches of brown grass, long-abandoned picket buildings, random carousel horses and grime pits, and the one indication of the place to go is an orange glow emanating from a ridgeline excessive above Nate’s spawn level.
The few people Nate meets alongside the best way — a charmingly aloof information and no less than one different, far more ready hiker — are extremely entertaining to work together with, however they’re additionally fairly unhelpful with existential questions. Nate murmurs and monosyllabizes his means by way of conversations, and he tends to get reduce off by the NPCs’ keen observations. Like once I was enjoying, Nate fell and bought caught on the backside of a muddy gap, and his information buddy confirmed up and instantly mentioned, “This gap was dry. Hey, did you pee within the gap? Did you pee on this gap?” In response, Nate made anxious noises and usually panicked.
The comedy in Child Steps is sharp and chaotic, with a delirious, improvised edge. Foddy does the voice work for a lot of the characters, and he tends to only make up their strains on the mic. The result’s a messy but refreshing conversational circulation, and each cutscene I encountered made me chuckle.
Most facets of Child Steps made me smile, actually. At one level I entered a fast-walking groove whereas wandering alongside a rocky path on the sting of the canyon, and I spotted the birdsong and the thuds of my very own steps had morphed right into a rhythmic track, encouraging my gait with a gradual, natural beat. The sport’s soundscape comes courtesy of Boch, and it deliberately ebbs and flows in keeping with the best way you play the sport. Mix this responsive, immersive soundtrack with the fixed focus you must carry on Nate’s actions, and Child Steps shortly turns into a hypnotic expertise. The sport’s particulars solely encourage this sense — the mountain is surprisingly stunning, rendered in crisp 3D graphics, and it’s utterly explorable, with no invisible partitions in sight. In the event you can see it, you possibly can try and climb it. Nate’s onesie collects sweat alongside the small of his again, below his arms, and in all of the crannies you’d count on, and it additionally picks up mud when he falls, however the stains wash away once you get in water. On-screen prompts are uncommon. There are hidden hats to put on and penis graffiti to admire, and Nate can take quite a few paths to achieve the identical level, bouncing pancake butt main the best way.
Behind all of the absurdity, Child Steps is an extremely well-crafted, hyper-detailed leisure device. Whereas it’s laugh-out-loud humorous, its mechanics reduce deeper than its oddball trailers counsel, and in apply, it really left me feeling meditative. Child Steps is a severe foolish recreation.
Child Steps is being revealed by Devolver Digital, and it’s attributable to hit PS5 and PC via Steam later this 12 months.
This text initially appeared on Engadget at https://www.engadget.com/gaming/baby-steps-preview-serious-gameplay-in-a-silly-walking-sim-150008737.html?src=rss
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